This functions is replaced by Function TextureEditor.
Select surface with right mousebutton - select "Texture".
Textures
For textures can JPG and BMP files can be used.
Textures can be used for 2D-tags
Textures can be applied to Surfaces
2D textures for tags:
A picture is display always normal to the viewer.
Interactive activation: CAD / N-Image
Textures for Surfaces:
Interactive activation: Modify / Surface Texture.
Textures can be applied to the following types of Surfaces:
- Planar surfaces
- Meshes.
The texture can be scaled, moved and rotated activation(modifiy).
Scale and offset for x and y separately defined.
Imagecorrection eg with Gimp:
- remove distortion: Tools/transformation/perspectiv
- crop image: Tools/transformation/crop
- scale image: Image/Image scale
For normal quality scale one meter to 100 pixels
Load texture from File
Load and activate a texture from a file:
Select a JPG or BMP file;
the texture name is now displayed as active texture.
activate Texture from Surf
Activate a already used texture :
Select a textured surface.
(unhilite texture (in mode VWR only): right mousebutton)
Texture and Surface will be activated.
You can now modifiy the texture -
or apply it another surface.
apply active Texture
Applies the active texture on a surface.
Select a surface.
Remove Texture
Removes the texture of a surface.
Select a textured surface.
fit Size
On: scales the image to the size of the surface
Off: the image is applied with its original size
Reload
Reloads the image of the active texture.
(if eg. an image already loaded has been modified ..)
Scale - Offest - RotAng / Modify Texture:
- Scale X / Y (Scale texture; cursor keys)
- Offset X / Y (moving texture; cursor keys)
- RotAng (torsion in degrees; Cursor-left/right)
Modify the values with the keyboard: update with the return button.
Modify the values with the cursor keys: updated dynamically.
Next entry with the Tab key.
Analyze dimensions from a photo:
Using a photo size should be analyzed:
Equalize the photo.
Create a surface from a rectangle (in Z=0) with the size of the photo;
If the photo displays a area of 3 x 5 meters:
S20=REC P(0 0 0) D(5 0 0) D(0 3 0)
A20=S20
Apply the texture.
Set points (Select / PT -- Position)
Measure between points (Analyze Dist).
Open / ToDo:
Export of textures with VRML ..
Support of 16-bit-display
Transparent textures ..
Billboards ..
Send bugreports and suggestions for improvement
to franz.reiter@cadcam.co.at
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