gCAD3D 2.40
TexRef Struct Reference

texture reference; Typ_TEXR More...

#include <ut_geo.h>

Data Fields

int ibas
 
float uscx
 
float uscy
 
float udx
 
float udy
 
float uar
 
float ssx
 
float ssy
 
float px
 
float py
 
float pz
 
float fx
 
float fy
 
Vector vx
 
Vector vy
 

Detailed Description

texture reference; Typ_TEXR

* ibas index of the Base-Texure
* uscx uscy User-defined-scale in X- and Y-direction;
* udx udy User-defined-offset of texture; 0-1
* uar User-defined-rotationAngle for texture in degree
* ssx ssy surfaceSize in X- and Y-direction;
* px,py,pz origin of surfac
* vx, vy X- and Y-vector of textureplane
*

Field Documentation

int TexRef::ibas
float TexRef::uscx
float TexRef::uscy
float TexRef::udx
float TexRef::udy
float TexRef::uar
float TexRef::ssx
float TexRef::ssy
float TexRef::px
float TexRef::py
float TexRef::pz
float TexRef::fx
float TexRef::fy
Vector TexRef::vx
Vector TexRef::vy

The documentation for this struct was generated from the following file: